Studio Overview
We're an indie studio crafting stylized horror experiences with deep management gameplay.
Team
Key contacts for media inquiries and interviews
About Our Team
BigCat Codeworks is an independent game studio crafting stylized experiences with deep management gameplay. Our titles blend atmospheric storytelling with strategic systems, inviting players into worlds where every decision matters.
We’re a small, focused team of developers and creatives passionate about pushing the boundaries of genre fusion. Our work combines rich atmosphere with engaging systems, designed to surprise and challenge players.
BigCat Codeworks is available for interviews, previews, and media collaborations. We welcome opportunities to share our development journey, discuss the challenges of indie production, and contribute insights from our experiences.

Chris Catalano
Creative Director & Lead Developer
Chris leads BigCat Codeworks with over a decade of experience in software development and project management. With a strong foundation in building complex systems and leading teams, Chris brings a thoughtful, systems driven approach to game development.
As Creative Director and Lead Developer, he guides the studio’s vision and technical execution, blending creative ambition with practical expertise. Chris is passionate about crafting games that are both imaginative and structurally sound, and he’s committed to fostering collaboration across disciplines.
Areas of Expertise:
- Game Design
- Technical Direction
- Studio Management
- Project Management
Studio Logo Downloads
Our logo in various sizes

Logo Usage Guidelines
- All logo assets are provided for press and media use
- Please maintain aspect ratios when resizing
- Credit "BigCat Codeworks" when using our logos
- Contact us for custom sizes or additional formats
Game Overview
Coming Soon
Our next project is currently in development
Our next project is currently in development. We'll share more details when we're ready to make an announcement.
Genre
Stylized Horror + Management
Platform
PC (Steam)
Release
TBA
Engine
Custom
Key Features
Our first release sets the tone: a management sim built on survival, not spreadsheets. Shape societies, test economies, and learn what it means to manage when the world won’t sit still.
- Guide societies, manage fragile resources, and confront forces that resist control.
- Each choice reshapes the world, fostering creativity and adaptability.
- Every resource, choice, and system hides unseen consequences.
- Manage fragile resources, confront forces that resist control, and shape societies in a world that won’t sit still.
Press Contact
For press inquiries, interviews, or collaboration opportunities, reach out anytime.
Quick Response Template
Use this template for faster response times:
Subject: Press Inquiry - [Your Publication]
Include:
- Your name and publication
- Type of coverage (interview, preview, review)
- Deadline or timeline
- Specific questions or topics
We're available for interviews, previews, and media partnerships. Please include your publication and deadline in your inquiry.
Primary contact method for all press inquiries
Response Time: Within 24 hoursInterviews
Available for phone, video, or written interviews
Lead Time: 1-2 weeks preferredPreviews
Early access to game content when available
Availability: Limited, contact for detailsComplete Press Kit
Download our complete press kit as a PDF for offline use
Download Press Kit PDFPDF includes all information from this page plus additional details